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BibliographyThe aim of this bibliography is to point out some books, papers and articleswhich people in the network think are particularly interesting. So, if you think something is good, add it. Misc.Figments of Reality: Evolution of the Curious Mind Ian Stewart, Jack Cohen Publisher: Cambridge University Press ISBN: 0521663830 Mentioned by Gail Troth. References "ant country" The Sciences of the Artificial by Herbert A. Simon Publisher: The MIT Press; 3rd edition (October 1, 1996) ISBN: 0262691914 Interactive Evolutionary Computation: Fusion of the Capacities of EC Optimization and Human Evaluation Takagi, H. (2001), Proceedings of the IEEE, 89 (9) pages 1275-1296 The paper surveys Evolutionary Computation approaches to optimising systems based on human participation and evaluation. DesignInnovative Batik Design with an Interactive Evolutionary Art System Yang Li, Chang-Jun? Hu, and Xin Yao Journal of Computer Science and Technology 24(6): 1 Nov. 2009 "This paper describes an evolutionary art system, which explores the potential ability of evolutionary computation in Batik design. We investigate the use of Interactive Evolutionary Algorithm (IEA) in our system, with the goal of enhancing user's creativity to generate innovative Batik-like patterns. We focus mainly on two crucial aspects of the system. First, a new representation is proposed to capture the features in Batik and create innovative patterns through evolutionary processes. Second, an out-breeding mechanism is applied to our system, in order to sustain user's interest for a longer period. Our system can search a much larger design space than other systems and can avoid stuck in a local optimum. We describe the system in detail and the methodology we have adopted in the system. Our experimental results have shown that our newly developed system is e®ective and has great potentials in evolving novel Batik design." Interactive Genetic Algorithms with Individual Fitness Not Assigned by Human Dunwei Gong, Xin Yao, Jie Yuan "Interactive genetic algorithms (IGAs) are effective methods to solve optimization problems with implicit or fuzzy indices. But human fatigue problem, resulting from evaluation on individuals and assignment of their fitness, is very important and hard to solve in IGAs. Aiming at solving the above problem, an interactive genetic algorithm with an individual fitness not assigned by human is proposed in this paper. Instead of assigning an individual fitness directly, we record time to choose an individual from a population as a satisfactory or unsatisfactory one according to sensitiveness to it, and its fitness is automatically calculated by a transformation from time space to fitness space. Then subsequent genetic operation is performed based on this fitness, and offspring is generated. We apply this algorithm to fashion design, and the experimental results validate its efficiency." Design and Nature seriesDesign and Nature II (DESIGN & NATURE 2004) Edited by: M.W. COLLINS, London South Bank University, UK and C.A. BREBBIA, Wessex Institute of Technology, UK ISBN: 1-85312-721-3 Others listed at: http://www.witpress.com/acatalog/subject_bioengineering.html The Curves of Life: Being an Account of Spiral Formations and Their Application to Growth in Nature, to Science, and to Art by Sir Theodore Andrea Cook Publisher: Dover Publications (May 1, 1979) ISBN: 048623701X Pattern FormationThe Self-Made? Tapestry: Pattern Formation in Nature by Philip Ball Publisher: Oxford University Press (December 1, 1998) ISBN: 0198502443 Form and Transformation : Generative and Relational Principles in Biology by Gerry Webster, Brian Goodwin Publisher: Cambridge University Press (November 13, 1996) ISBN: 052135451X How The Leopard Changed Its Spots: The Evolution Of Complexity by Brian Goodwin Publisher: Scribner (November 2, 1994) ISBN: 0025447106 A Conversation with Three Scientists: Physicist Philip Ball, Biologist Brian Goodwin and Mathematician Ian Stewart http://www.katarxis3.com/Three_Scientists.htm Flocking / Social InsectsFlocks, Herds, and Schools: A Distributed Behavioral Model Reynolds, C. W. (1987), Computer Graphics, 21(4) (SIGGRAPH '87 Conference Proceedings) pages 25-3 - http://www.red3d.com/cwr/papers/1987/boids.html See also: http://www.red3d.com/cwr/boids/ Classic paper on flocking Modeling the Collective Building of Complex Architectures in Social Insects with Lattice Swarms Theraulaz, G. & Bonabeau, E. 1995. Journal of Theoretical Biology, 177: 381-400. Self-organised Criticality and Emergent Oscillations in Models of Termite Architecture with Crowding. O'Toole, D. V., P. A. Robinson, M. R. Myerscough (2003). Journal of Theoretical Biology (2003) 221, 15-27. http://dx.doi.org/10.1006/jtbi.1999.0917
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